IVAN. Compulsory Gamification: Game-as-a-Service and Gambling Structures on the Roblox Platform. E-Compós, [S. l.], 2024. DOI: 10.30962/ecomps.2926. Disponível em: https://e-compos.emnuvens.com.br/e-compos/article/view/2926. Acesso em: 17 may. 2024.